====== Principles of user interface design====== • Clarity is job #1\\ • Interfaces exist to enable interaction\\ • Conserve attention at all costs\\ • Keep users in control\\ • Direct manipulation is best\\ • One primary action per screen\\ • Keep secondary actions secondary\\ • Provide a natural next step\\ • Appearance follows behavior (aka form follows function) \\ • Consistency matters\\ • Strong visual hierarchies work best\\ • Smart organization reduces cognitive load\\ • Highlight, don’t determine, with color\\ • Progressive disclosure\\ • Help people inline\\ • A crucial moment: the zero state\\ • Existing problems are most valuable\\ • Great design is invisible\\ • Build on other design disciplines\\ • Interfaces exist to be used\\ ==Reference== * [[http://bokardo.com/principles-of-user-interface-design/|Principles of User Interface Design]] ---- ==See Also== * [[http://www.webmaestro.gouv.qc.ca/publications/archives/webeducation1998-2004/2000-11/criteres.pdf|Bastien & Scapin ergonomic criterias]] * [[https://www.nngroup.com/articles/ten-usability-heuristics/|10 Usability Heuristics for User Interface Design]] * [[http://storymaps.arcgis.com/en/five-principles/|Five Principles of Effective Storytelling]] * [[Visualization Tools]]